Zephraim Gaznaresh
{{DM}}
{{Person
|Name=Zephraim Gaznaresh
|Title=Eternally Pure Flame, Cult of the Black Flame
|Race=Mixed
|Nationality=Thay
|Date of Birth=8 Tarsakh 1303
|Place of Birth=Bezantur, Thay
|Occupation=Priest
|Affiliations=Church of Kossuth, Cult of the Black Flame
|Net Income=unknown
|Net Worth=unknown
|Spouse=Mazar Ibhrizi (deceased)
|Children=unknown
}}
Character Sheet
{{Character Sheet 2
|Name=Zephraim Gaznaresh
|Str=8|Dex=11|Con=21|Int=21|Wis=32|Cha=21
|Classes=(Class)#Cloistered Cleric|Cloistered Cleric] 15 Hierophant 5 Epic Cleric 1
|BAB=+10|BF=+12|BR=+6|BW=+12
|Initiative=+4
|Movement=Walk 30 ft
|HP=192 hp
|AC=32|ACt=14|ACff=32
|Fort=+21|Ref=+10|Will=+27
|Attacks=
|SA=Turn Undead 8/day, Rebuke Fire Elementals 8/day, Death Touch (21d6) 1/day
|SQ=
|Skills=Knowledge (Religion) +29, Spellcraft +32
|Feats=1r, Improved Initiative, Skill Focus (Spellcraft), Leadership, 9, 12, 15, 18, Epic Spellcasting
|Spells=Casts as 21st-level cleric.
Domains: Fire, Knowledge, Death
:9th-level: (c) Foresight, Energy Drain, Miracle (Spell), Wail of the Banshee, Mass Harm, Gate. DC 30.
:8th-level: (c) Discern Location, Unholy Aura, Symbol IV, Earthquake, Mass Inflict Critical Wounds, Greater Spell Immunity. DC 29.
:7th-level: (c) Legend Lore, Destruction, Blasphemy, Repulsion, Word of Recall, Greater Dispel Magic+1, Mass Inflict Critical Wounds. DC 28.
:6th-level: (c) Find the Path, Energy Immunity, Heal, Harm, Fiery Transformation, Blade Barrier, Greater Dispel Magic. DC 27.
:5th-level: (c) True Seeing, Fire Shield, Flame Strike, Righteous Might, Plane Shift, Plane Shift, Scrying, Soul Scour. DC 26.
:4th-level: (c) Divination, Death Ward, Divine Power, Air Walk, Cure Critical Wounds, Inflict Critical Wounds, Sending, Tongues. DC 25.
:3rd-level: (c) Clairvoyance, Blindsight, Resist Energy, Resist Energy, Resist Energy, Invisibility Purge, 6, 7, 8. DC 24.
:2nd-level: (c) Detect Thoughts, 1, 2, 3, 4, 5, 6, 7, 8. DC 23.
:1st-level: (c) Detect Secret Doors, 1, 2, 3, 4, 5, 6, 7, 8. DC 22.
|Possessions=See below
}}
Zephraim has used Miracle spells to increase his Constitution by +5 and his Wisdom by +5.
Treasure
Valuables
32,000 GP
4,000 PP (40,000 gp)
40 gems (11,000 gp)
42 art (46,200 gp)
total valuables: 129,200 gp
Magic Items
:Staff of Fire
:Amulet of Health +4
:Keen, Lawful Outsider Bane, Anarchic Nine Lives Stealer (3 uses remain)
:Bastard sword +1
:Full plate mail +4 (greater silent moves, greater sonic resistance)
:Studded leather +5 (improved fire resistance)
:Wand of Greater Invisibility (fully charged)
:Tome of Leadership and Influence +2
Preparation
==== Very long-duration or permanent spells ====
==== Long-duration spells ====
These spells can be assumed to be active whenever she is adventuring, and are factored in to her statistics above.
- Armor of the Black Flame, granting +18 armor bonus
- Foresight, granting +2 insight bonus to AC
- Death Ward, making him immune to negative energy effects
- Energy Immunity, making him immune to fire
- Resist Energy'' 3 times, granting him ER 30 (cold, electricity, acid)
==== Short-duration spells ====
These spells can be assumed to be active whenever he is involved in a major combat wherein he is not surprised. He casts in this order, so if he has only 3 rounds, he'll have the first 3 spells. These are not factored into his statistics above.
- Spell Resistance granting SR 32
- Unholy Aura granting +4 deflection and resistance
- Repulsion preventing anyone from approaching him
- Righteous Might, granting DR 9/good, +4 Strength, +2 Con (+21 hp, +1 Fort save), +2 natural armor, Large size.
- Greater Spell Immunity making him immune to: ???
- Fiery Transformation making him immune to critical hits, sneak attacks, poison, stunning, etc.
- Blindsight granting 30-ft blindsight
- ''Invisibility Purge'